# FELUCCA target cost budget (tests/target_budget.py): instructions in the loops of each
# function in build/felucca.dis, x4 per nesting level, divides x9. The check allows +10 %.
# Rewritten by BUDGET_UPDATE=1.
analog_render 585
phase_render 79
lofi_render 123
sample_render 126
formant_render 314
trio_render 341
trio_pass 175
wheel_render 267
wheel_block 102
grain_render 1731
grain_block 139
phys_render 61
drum_render 86
noise_render 259
fm6_render 372
fm6_op_run 72
fm6_op_fb 26
px_modal_block 111
px_modal_run 192
px_memb_block 106
px_string_excite 171
px_string_run 264
px_symp_run 252
dv_metal_run 26
dv_kick_run 153
dv_snare_run 158
dv_clap_run 74
dv_hat_run 61
dv_tom_run 75
dv_rim_run 61
dv_bell_run 52
dv_cym_run 67
dv_out 35
dv_metal_mix 16
slicer_track 632
slice_render 453
slc_rev 120
fm1_alnk0_irq 37502
fm1_timer5_irq 33387
click_render 30
mod_begin 158
mod_voice 30
mod_end 7
perf_begin 28
perf_mute 21
perf_pre 27
perf_block 814
perf_master 31
perf_flanger 368
perf_phaser 448
rev_room 218
rev_spring 126
rev_hall 1995
rev_side_mix 9
track_insert 3
ins_drive 277
ins_swept 230
